iOS and Mac developer from Coventry, UK. I work for Black Pixel. I care about UX and making awesome things. I like reading, choral singing, and playing board games.
We are awake. We love. We think. We speak. We know.
@spacekatgal I was working on Timeline WW2 [itunes.apple.com] when the retina iPad was launched, a week before we were due to ship, and halved our frame rate. I ended up rewriting the main graphics code entirely, over a week and a half. It sucked, but we did it.